New Game for the Summer

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Due to circumstances beyond our control, the Harnmaster game has been paused until September.

In its place, we’ll be running a hard science-fiction game inspired by the Traveller:2300 RPG from 1986. We are definitely continuing with the old-skool feel, with a nod to movies like Aliens, Outland, and Solaris.

New Games at the Club

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It’s been a good while since I posted an update on what we’re up to. Suffice it to say, the club is still alive and we’ve just started three new games. These are, in no particular order:

  • Delta Green (Call of Cthulhu meets X-Files)
  • Harnmaster, 3rd Edition (a bit old-skool, but definitely one of the better games from the early RPG era)
  • Savage Worlds: Pulp Fantastic

If you like the sound of any of the games, please come along and join in.

As well as the above, the Club also has historical miniatures games and fantasy/sci-fi miniatures games running every week.

Cheers,

Matt

Our friends at the Geek Bar are doing a charity event next Thursday. Starting at 11am, Alan (aka Smiler) will be attempting to run D&D for 24 hours. Players are needed for each of 6 blocks of 4 hours each, paying £10 for a 4 hour session with proceeds going to charity. Please pass this information to every geek you know and contact the Geek bar for more information.

New Game: After the Bomb

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We have a new game running at the Club: After the Bomb, from Palladium Games.

After the Bomb was originally a setting supplement for the Teenage Mutant Ninja Turtles (TMNT) RPG, but was re-issued as a game in its own right when Palladium Games lost the TMNT licence.

We should have more games coming online in the next few weeks. Check in to see what else is running.

The Danse Macabre

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I’ll skip the part where I write an eight-page introductory fiction and get right to the bloody meat of it.

"This is not the abandonment of death, nor is it the breath of life. This is a funeral song, the musical interlude between life and death, and this Requiem is all we have after the vital course of the former and the cold nothingness of the latter. The Requiem has its crescendos and its diminuendos; its wild-eyed fanatics, blood-spattered madmen, sensualists, revolutionaries, and its would-be conquerors. This is not the bittersweet music of the dearly departed, though - this is the Symphony of the Damned ."

- Charlotte Gaudibert, Aequitas Fatalis

Vampires: blood-drinking creatures of the night. Horrors born of darkness, whose sole purpose in life — unlife, actually — is to slake their unholy thirst on the blood of the living.
Without doubt, vampires are monsters.

Vampire: the Requiem

But vampires are also people, or were. Man and Beast warring for control in one body. Which will you choose to cling to, or will you try to keep a balance?

Set in the World of Darkness, like ours but worse, come play Vampire the Requiem. Become embraced as one of the five archetypal clans of vampires- the seductive Daeva, the savage Gangrel, the shadowy Mekhet, the hideous Nosferatu or the aristocratic Ventrue.

Drink the blood of mortals or stick to rats, develop grand vampiric powers, dabble in blood sorcery or join a secret society. What you decide to do with your Requiem is up to you. You have eternity to enjoy it. Perhaps.

There will be players there next week to create characters, but there’s always room for some more if anyone else would like to try some World of Darkness.

Club Re-Opening

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As of last Thursday (23rd July), the Harrogate Roleplayers club is back!

Please note, that there are a number of restrictions in place at the moment:

  • Strict limits on the number of people in each room / area.
  • 1-metre plus social distancing is in place.
  • Wearing of facemasks is mandatory.
  • The bar and snack bar are closed.

See you all soon.

Take care and stay safe!

Matt